Yes exactly, you're absolutely right of course, but that's not just because of that, but because movies/games based on books are forced into a tight corset instead of treating them in several parts. The gradual build-up of suspense is ignored. Hence the broad hint to Siege of Avalon (Episodes), which did exactly the opposite. Baldur's Gate / DnD, like its predecessors, is practically predestined for multi-part games instead of leaving us out in the rain with a stand-alone title with a bombastic intro (which has been criticized often enough) etc. pp. Because you no longer know how to top your own bar, which has been set too high, or as the current process shows: the cooperation was put off because someone pulled the corset too tight again...

Last edited by Lotus Noctus; 16/04/24 09:38 AM.