Well, I am perfectly fine with Larian not doing a BG3 expansion, or BG4. Especially if they carefully wrap up BG3 so its well playable and moddable, I just dont see what anyone would complain about.

Many of my favorite games of all time, such as for example Vampire: Bloodlines, never saw such a careful finalization.

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And yes D&D may not be easy to implement. But AD&D was even much harder to do than D&D5. The AD&D implementation in BG1 and BG2 is VERY incomplete. Not that BG3's D&D5 implementation would actually be complete; for example again we cannot actually scribe scrolls outselves, and where the heck did wands go ?

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I am not sure what "great" ideas Larian may have for their future games.

In general what I want from a combat system is what we got in Vanguard: Saga of Heroes: ca 50-100 abilities per class, the situation was dynamic (for example critical hits openend finisher lines, and successfull parry could also open special abilities, and various abilities could inflict conditions on the opponent which other players could exploit, etc) and you had to actually think what ability to best use next.

WoW did something compareable, except less involved.

On that topic I hate skillbased because in comparison to classbased, you never get the same level of complexity, in fact usually the systems are downright primitive. And its always harder to balance, too.

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P.s.: And yes I'm certainly curious what Larian will do next. We know one of their next projects will be science fiction. I'd certainly be interested in a wellmade SF game.

Last edited by Halycon Styxland; 16/04/24 10:52 PM.