Originally Posted by ldo58
I wonder if there is any player that has examined and read the description of every painting that appears in the game?

There is. I researched and read (the descriptions are great). I like to explore all the items in a game on as detailed a first playthrough as possible.

An argument on the topic of wasting resources. Here are some articles describing the state of the game after patch 6 - bug occurrence and other problems with the game:

https://screenrant.com/baldurs-gate-3-patch-6-glitches-bugs-bg3/
https://gamerant.com/baldurs-gate-3-patch-6-graphical-bug/
https://www.thegamer.com/baldurs-gate-3-patch-6-known-bugs/
https://ciceropost.com/baldurs-gate-3-patch-6-new-bugs/
https://www.pcgamer.com/patch-6-of-...he-exe-got-completely-reorganised-again/

If you wish, you can find even more articles and player reviews dedicated to this issue. So what did they add in patch 6? Kissing. That is, they spent resources on it (of course, no one can say exactly how many resources were spent on it and what exactly could have been done instead, but definitely something could have been done). The funny thing is that there have been kisses in the game before, and they were quite "hot". It turns out that the money spent on the old kisses went nowhere - the player even with all the desire can not return these old scenes, they no longer exist, they were simply removed from the game. I agree that it was groundbreaking the first time around - yes, I hadn't seen this in games before, but then? Why spend money on remaking something that was already there and was good when they could have paid attention to the story and technical aspects of the game?


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