Originally Posted by Marielle
Typically in classic RPGs, the beginning of an intimate relationship implies the beginning of a romance. So in the case of Astarion and Lae'zel they should have given the player an opportunity for roleplay and a chance to talk to their partner about being together and let the people around them realize it. It's up to the companion how they react, but it would have been realistic rather than imposing on the player that they want to "just have fun".

I am surprised to read this. In the other thread, where I mentioned that I missed an option to address Astarion's performative/fake behaviour during the act 1 moonlight scene or (maybe even more) during the follow-up rendezvous during which he makes fun of romance and romantic feelings, you sounded like you were ok with the dialogue options given. I feel that when asking for "realism" and "logic", being given the option to address the discrepancies in Astarion's behaviour between how he normally acts/talks and how he acts in his seducer persona would be most natural starting point for a conversation about what both characters want from the relationship.

Anyway, you can tell Lae'zel that you want her to be your girlfriend (in a cringy line) and she tells you that she doesn't have interest in this, later on she does or does not change her mind. But both story lines are very frank about how they start out, no matter how other games handle this, Astarion's is just also very constrictive in how it allows you to act.

Last edited by Anska; 02/05/24 02:17 PM.