[quote=Anska]For example, I recently read that Shadowheart, if you find yourself in a love triangle between her and Astarion, responds to the suggestion of "sharing" by saying that "you overestimate his ability to share. He may seem like a carefree hedonist, but he's actually fragile if you can give him the comfort he needs." This line gives important information about Astarion's character, and reveals Shadowheart herself as well, showing her attentiveness and observation. But it is only available to those who try to make a relationship with both of them. It doesn't seem right to me that a player who, for example, wants to go through the game single player, without the romances, is deprived of a lot of content, less to reveal the character of the companions. And even a player who has a romance, and supposedly, as, should due to this maximize the character of at least the favorite companion, still will not be able to do it as fully, if he will be the whole game faithful to the chosen one, as someone who tries to "try everything". These lines could also appear in the story as a friendly outside opinion, to make the story content more accessible to all players.
I got that line in my current playthrough (with Shadowheart).
To me that hidden content gives great replay value while avoiding to overload the game.
The main thing I would wish for is to have a story-mode that really focuses on these different partial plots, because some parts of act 3 get tedious in the second playthrough.
? better support for „now I’d like to see how this would have gone if I had chosen differently“ — focused on those differences.
This is quite a departure from the typical „I want to do all sidequests“-style of playing RPGs that I used earlier. You actually have to do multiple playthroughs to see all content.