Originally Posted by lemontree
Wish I could share that positive outlook, but I still think karlachs story feels too convoluted and unsatisfying for me to not be bitter about it forever. The epilogue giving a wishy washy ''hey we have a lead to finding a cure in the hells'' makes it less bitter, but it still doesn't negate the fact that we really did not get enough exposition on karlachs engine problem, nor were we given any opportunities as the player to try and find solutions, instead of just giving up after a twat weapons smith told us shes doomed lol. Her and wyll are the only origin companions who dont have a proper quest line that focuses just on Them, instead of just a fetch quest and an ultimatum with a villain character we were gonna fight anyway, or in Wyll's case being sidelined by other charcaters during quests that should be focused on him (even halsin has a questline in act 2 that revolves around him, like cmon.).

If we just got dialogue for karlach to let HER make the decision to go to avernus at least, that'd improve her story - maybe a scene where wyll and/or the player can convince her that theyd go with her and she wouldnt be alone. Just anything to give her more agency in that decision since it feels offputting to just MAKE her go to avernus right at the end when shes dying despite all her protests of returning there. It would also give a more hopeful outlook for karlach in act 3 since majority of her dialogue right now is so doomer-y that just feels incredibly cynical. I doubt we'll get that, though, so I can only hope that for any future projects larian works on, they put more care into writing tragic characters lest we get another "we did everything we could for karlach" situation.

The quicker Larian releases the Mod Instrument the better, with AI voice anything is possible including Fixing Engine Mod for the Tiefling Waifu.