Originally Posted by Taril
To be fair, that's mostly an issue due to the complete non-characterization of Tav/DUrge (Which has been brought up in another, dedicated thread)

Companions are the only ones with an actual story in the game, hence the need to have them around to create somewhat of an interesting narrative.


Are you suggesting that in games with "blank slate" characters it's impossible to create an intriguing narrative? That is: As long as there arent' formulaic Bioware-style companions to accompany that character (level up, get companion quest, get backstory, get sex) ?

If yes, games as early as Ultima IV/V want to have a word with you.

Last edited by Sven_; 11/05/24 12:21 PM.