Originally Posted by JandK
The DM says it looks dangerous.

Literally everyone says the Goblin Camp is dangerous too.

Yet everyone goes there.

The Shadow-Cursed Lands are also mentioned to be dangerous. So I guess everyone stays in Act 1 forever?

Besides, it only looks "Slightly dangerous".

Originally Posted by JandK
Who in their right mind goes around touching things that look dangerous? Why is this even a topic of debate?

Because it's a video game?

The portal is mentioned to "Look slightly dangerous" but at this point in the game, you've just survived a crash on a space ship after being infected by a Mind Flayer parasite. Dangerous is relative.

Not to mention when you interact with it, you immediately get Gale's arm sticking out and him asking for help.

Add in the fact that the map indicates it's not dangerous via the fast travel marker.

The end result is it seems illogical to be deathly afraid of the portal to the point of never even interacting with it. Even more so if you've played the game and know that the DM REALLY makes sure you know when something is dangerous (Like the Zaith'isk where you get multiple prompts saying how it's killing you/Lae'zel. Or when interacting with the dying Mind Flayer where you have multiple prompts telling you not to kiss it. Or when you insult Vlaakith and dare her to kill you).

A simply warning of it looking "Slightly dangerous" is not a particularly noteworthy way of discouraging interaction with it.