I'm guessing they are struggling with providing mod support.
Meanwhile Halsin retains a plethora of bugged abilities (Thunderwave and Healing Word count as Domain spells for Druids. The bug consists of the fact that these spells can't be upcasted).
Tiefling Racials will also stay ambiguous - you will never know if they scale based on the caster class that unlocked the Tiefling Racial spell in question or if it stays defaulted to Cha. I get you can probably google the answer, but it would be nice if this was instead explained in game.
Same for the fact that Magic Initiate doesn't work like in TTRPG and that you can get Cha based Shillelagh with Magic Initate Druid since you can't get it the way most TTRPG players are used to - by grabbing Pact of the Tome.