Originally Posted by Brir
One thing to keep in mind when considering a fully voiced PC is that the game can be played with different language options. In a game with a mute pc in my opinion it's acceptable if the npcs only have english voices, as they are only some background addition to the text based dialogue. But if the PC is voiced, you need to record all dialogue for all language settings or it breaks immersion and makes it quite wierd for people who prefer to play in their native language.
I will repeat what I wrote in my previous comment, since it's obviously ignored:
I would still like to hear from Larian devs if the issue with voiced protagonist is indeed of financial nature, and whether it would really cut down on the content in the game. I don't want to make assumptions on their behalf. And ultimately, I am a consumer, not their employee or their representative. I can only ask for content, and I can understand if they clearly state it isn't possible for technical or financial reasons.
Also:
I have NEVER played a video game that is voiced or even subtitled in my native language (it isn't English, not even close), and I have NEVER complained about that fact. I really don't want to think how non-English speakers, who are used to having their own localization in video games, are becoming entitled.

One more thing:
Since I have realized that people generally prefer the mute protagonist (including Origin characters even), I would still appreciate an optional (paid, if necessary) addon/DLC which gives voice to the protagonist, for those of us who want that type of immersion.
This game is still actively supplied with new content and I don't see a reason not to consider this route.

In all this, I am mainly addressing the devs. I appreciate all the comments from players here, but please be objective about what you like and what you want, not what you "think is possible". It definitely IS possible - otherwise Larian wouldn't have suggested it earlier.


Survivor of Cania