That's cool news! Sounds fun! I think for me, the main issue I always seem to have with mods for RPGs is just the challenge of finding all the things that will play well together. So having it somehow curated in a way where I'm beset not by indecisions or paralyzed and turned to stone by the basilisk's gaze of a massive load list sounds ideal. Trying to parse the way people randomly name stuff can also make the search for that one whatever mod feel daunting at times hehe. I'll look forward to things like a BG3 version of Sword Coast Stratagems, or G3, the sorts of things that increase the options for the Custom character especially. I think it will be interesting to see if someone can pull off a Durlag's style tower out of this one, perhaps with the Basilisks too!?

I took levels to mean like area levels rather than player character levels in that part mentioned above. I gotta imagine attempting to raise the lvl cap to 13 or to do something similar via multi-class or feat selection or things at the high end like that, which might stretch the xp progression, would be pretty well received. Mods for other things that have been kicked around, such as the 6 person party or NPC/Hireling recruitment stuff for that concept that could scale with XP or difficulty, I'd check that one out for sure. If someone manages to do Baldur's Gate Nights I could really get into that. I'll keep my eye out for anything that might off the day night cycle vibe or perhaps in world camps. Hopefully this one will have legs to keep it running! Thanks for the heads up!