I have to be honest zero problems with Halsins involvement in act 2, that was ok and a pretty badass storyline, my problem is with him being in act 3,since he does nothing there ( if you don't romance him, which I don't).

I also think, he is pretty incompetent as a first druid: he leaves the grove to an inexperienced and insecure young woman,while the much more level headed Rath is right there. He doesn't seem to remember, that he can turn into very small animals and escape, until after the tadpolers free him. He seems to have trouble to control himself in bear form, while every other druid, my pc included, who start as a beginner at level 1, have zero problems with it.
I would have preferred, if Halsin would really be a wise and mature archdruid. As latter he should be at least level 12, I think, and not be recruitable.
There should be an explanation, why he decided to leave the grove to Kagha ( maybe Rath wasn't there or something like that) and why he didn't turn into a mouse and escaped his prison ( anti magic something something - it would be one line in dialogue more to handwave it a bit).

Halsin is the one character,I find rushed and inconsequential written from start to end. People complain about Wyll, but he only needs more reactivity and a bit more to his story, Halsin is a big questionmark for me.


"We are all stories in the end. Just make it a good one."

Doctor Who