Origins also wasn't open world.
And I never said it was.
No. It didn't. It also wasn't as linear as DA2. So what's your point?
Bioware adjusting for Inquisition is mainly the result of Bioware checking what's most popular, and adjusting accordingly. E.g. chasing market trends. As it's always been (even before EA).
I'm sure literally the most common complaint about DA2 being it is "Too linear" had zero impact on their decision...
Skyrim was the biggest kid on the gaming block when they sat down for Inquisition. That's it.
I mean, in the quote you mention it literally states "Bioware hasn't turned a deaf ear to the criticisms players had for Dragon Age 2"
Seemingly, they wanted to get away from the linearity of DA2 because that's what all the criticisms was about and they did so by looking at Skyrim and seeing how well received an open world game was and figured "Hey lets make an open world" because that's literally the furthest thing you can get from a linear game.