I'm sure I won't care for the combat, but eh, I already feel like so many games don't need a combat system since it just feels (to me) like a drag inbetween the interesting bits. BG3 is an exception since I do actually enjoy the combat there, but generally, I separate games I value for its gameplay and games I value for its story and for the latter I usually just wish there was a way to skip combat entirely. I don't play DMC5 for its story and I don't play VTMB for its combat.
DA2's combat actually felt worse than DAO's to me. What a miserable experience to go through. It felt like they were adding filler by spamming the same enemies every night, it was horrible. It doesn't help that I hated the rest of that game.
DAI's was much more comfortable than its predecessors if only because it was pretty straightforward, to me.