I am one of those people that fall under the criteria to be completely new to this genre and type of game with zero D&D experience both from lore and combat perspectives alike, was not until on my 3rd playthrough I discovered how you could fully take advantage of items and elixers that provide extra stats until the next long rest, so none of these "balancing" issues had any negative impact to the enjoyment of my game.

I look at them as extra ways to just have fun with the game much like we got those explosive barrels, oil barrels, fireworks and I could also just say there might be others new like me coming to this game feeling quite oblivious to these "issues" apparently which to me just cries to take more fun out from the game.


To give an example of how new I was, I struggled with combat in the easiest of difficulty mode but after having taken the time to learn how it all works, how optimize a build, how saving throws work, now I can finish the game very tactically on honour mode with great confidence and make it feel like its too easy without resolving to these methods mentioned on this topic.

It was back between August-December period when I played thiss game while learning the mechanics to give perspective.

Last edited by Xenonian; 21/06/24 02:27 PM.