A lot of good details on how combat can work, especially that it is entirely up to the player to decide how tactical they want to be and how much they want to get out of the combat system:
Yeah... It really sounds like this has all the hallmarks of a garbage combat system.
"Here's a nice wishy-washy and half baked solution, the worsto of both words".
Well suited for people who hate tactical combat AND couldn't spot a good action combat to save their lives, probably.
Well, I'll just say this and leave it at that: as far as I am concerned, Bioware (or any other RPG developer) couldn't possibly create a combat system worse than the BG3 combat system, and as such if BG3's combat system can be tolerated then so can DA4's system.
You are of course welcome to your opinion, but IMO Bioware has repeatedly created combat systems that are inferior to BG3, and its not even close. Even their best games had mediocre combat. I loved BG1 and 2, but the combat was not great. Kotor was awesome, but the combat was mostly just an exercise in face rolling. Jade Empire: awesome game, terrible combat (this was Bioware combat at its nadir imo). Dragon Age Origins had combat that I enjoyed, but even there it had flaws (and I like BG3 better). After DA:O party based combat has experienced strict decline.
I get that you really hate BG3, but I am struggling to relate to your claim here.
DA:I was the first Bioware game that I was unable to finish, primarily due to the degree to which I loathed the combat.