There were quite a few cRPG's prior to BG1 and BG2 that used turn based combat, so I do not think it is correct to call RTwP "classic" crpg combat. RTwP was more like a chapter in the story of cRPG rather than a full volume.
Examples: Wizardy (all of them), Might and Magic (all of them), Ultima I through V.
EDIT: actually, might and magic 6 through 8 had a hybrid turn base and real time system, but you could run it mostly turn based if so inclined.
Gold box games were turn based too.
Last edited by dwig; 21/06/24 04:11 PM.