Unfortunately I feel the same way.

It's no secret that BG3 was rushed out early to the general public because of how many unfinished and broken aspects still remain months after release, but I was hopeful that over time Larian would slowly be filling in all the gaps and lack of content to make up for it, because the game's foundation is phenomenal despite being unfinished. However the lack of care & motivation became clear to me months before the announcements even came due to how many aspects were still completely unfinished and broken, despite the constant community feedback for years.

  • The game still doesn't have any evil endings.
  • The evil path itself got completely abandoned very early in development, which is why all evil choices just lead to story content being cut while following the exact same path as the good playthrough.
  • Trying to side with the evil parties; Sazza, the Duergar, Nere, Kar'niss, Marcus, Dark Urge's gnolls, Balthazar, Ketheric, Gortash, Absolute... all vanish permanently, leading absolutely nowhere.
  • Minthara - the way she's treated is worse than any Greek tragedy. Despite the constant community feedback ever since Early Access about her lackluster and buggy story, she is still completely ignored and left to gather dust as the most broken and unfinished companion of them all. Without going into too much detail here because her issues are NUMEROUS, my signature below has all her issues documented.
  • Halsin - in a somewhat similar situation as Minthara since he shares some of her issues, however he actually does get consistency improvements through patches (was going to write a compendium of issues for him as well, but alas saw no point anymore once the announcements were made).
  • Karlach and Wyll - due to their rushed rewrites got entangled together, which ended up doing a disservice to both characters by neither carrying any real weight throughout the story anymore. Karlach in particular went from being her own interesting character with clearly established bloodthirsty motives and goals, to a cuddly rom-com buddy sidekick that just feels like fanservice without any real objectives. Her quest is literally just two metal pieces so she can touch people, so if she's not romanced her story is even less than that, which is why I always romance her to at least get something out of her story.
  • Wyll - also went from an interesting character with a clear objective and vendetta to pursue and rescue Mizora (who was captured by the Absolute), to a buddy sidekick tagging along with Mizora popping in and out from time to time in order to rescue... who? Oh right, herself from the Absolute.
  • Gortash and Orin as endgame villains carry no weight at all in comparison to Ketheric Thorm. Both ACT I and ACT II are entirely related to Ketheric and his history, which allows his character to truly shine and feel like a meaningful threatening presence throughout the game. Unfortunately the same can't be said for Gortash and Orin, as the first one is restricted to his tiny little portion of a castle and isn't even interested in being a villain, whereas Orin is a deranged lunatic that pops into existence a couple of times in early ACT III and then buggers off for the entirety of the ACT.
  • Majority of ACT III stuff feels completely disjointed from each other and in most cases doesn't even lead anywhere (like saving Hope and Korilla), which should not be the case in an ACT that is supposed to be wrapping everything up. Several quests also completely break their sequence and spoil stuff if one does not follow a specific path for these quests.
  • Story consistency is also lacking, in ACT III especially but even in early game. The Dark Urge for example uses the same generic lines about tadpole insertion through the eye, despite not having it inserted on the Nautiloid. Orin not once acknowledges Minthara being in the party despite being her own personal tormentor, the main character does not recognize Tara despite talking to Gale about her etc. Several Early Access outdated lines are still in the game, including a very old line from Early Access about the Absolute being a male.
  • Numerous bugs that break quests from progressing, but more importantly bugs from Early Access still persist despite being reported by hundreds of people over the last 12 months.


Basically the majority of content that was outside the scope of Early Access, turned out to be very limited in terms of story, with plenty being rushed and inconsistently messy.

All in all it's sad for me to see such a wonderful game mistreated and uncared for so quickly, especially seeing how much preferential treatment went into it when half of it is missing and not even working properly, so at this point I'm just waiting to see what the upcoming September mega update brings in terms of story and consistency, but I honestly don't expect much at this point (not even for Minthara) despite this update focusing on the evil endings. Disappointed is a massive understatement to be honest ^^