If you utilise all the party members, then the amount of long rests reduces significantly as well. I have a habit of wanting to put the different characters out in the field just to have variation to the combats. So if I have used up all my cleric's spell slots, I slot in the warlock until they've expended their short rests and spell slots, and then I might still have a wizard who hasn't used any of their spells yet.
But with multiple playthroughs, I've pretty much seen all the camp cutscenes by now, so it doesn't matter too much if I miss a few. But sometimes I am all the way at the end of act 2 before Owlbear comes to join the camp.