Originally Posted by giannikampa
As a casual player I read of this issue for the first time.
It is sad that a player will miss some content without knowing, if I understood correctly, if he longrests in the wrong place or at the wrong time. I totally thought the cutscenes will come eventually.

Answer for all is indeed that if you play enough runs you won't always miss the same night cutscene. I myself don't plan to play so many runs, I won't try all subclasses or all origin campaigns. Knowing I will miss some content too bothers me a bit. Meh.

Question fot the experts: I am not longresting that much (because of the dayly buffs i'm lazy to distribute every time) and somethimes one of my companions tells me he is tired and we shoul rest. Do they say so because there is some nighty content to show? Infact the party has still spell slots or other "once per day" actions; If it is not the case maybe this could be the minimum needed hint that there is nighty content waiting for the player to rest. Devs could address those quotes (if, and I'm not that convinced, it already is the case)
I wouldn't call myself an expert, but that is not related (factually) to an event being available, but (by rumour) to an exhaustion mechanic that was later removed. The only NPC we ever meet with the exhaustion effect is a bird in the grove. It's a debuff and notable nerf to classes like barbarian, where every rage builds up exhaustion. The result of critical exhaustion is death. Of course, we don't have that mechanic in the released game.