Originally Posted by Harry7T
I tried around 5-6 playthroughs and dropped them just by slowly losing interest after noticing some things like unlimited resources( food, str pots, explosives).
Took me time to understand why monk/ barb (tavern brawlers) were realeased in the end. And a hard mode with a random +2 hit rate on mobs.
I feel like this game received their awards just for artistic expression. And here I was theorycrafting my party with a transmutation wiz in it lmao. Huge turn off.


You don’t have to use the unlimited resources though. You can limit what you take which can make for a very challenging experience.

I assume the unlimited resources were included because they wanted the game to be fun for new players. No one enjoys having their party defeated in the first 20 minutes of playing.

You can self create extreme scarcity if that’s what you want.

Last edited by Ranxerox; 14/07/24 12:02 PM.