Originally Posted by Jordaker
Originally Posted by ahania
Originally Posted by Jordaker
So where or how is it complex? This is not a big game.

The game needs to keep track of various decisions and potential variations in both combat and dialogue. It's a lot more complex than some other popular games.
Even apps such as MS Word have to keep track of decisions and every other game with combat and dialogue has to keep track of potential variations. Again the special pleading for Larian. Why is it a lot more complex than some other games? What other games is it more complex than?

So speaking as someone who really just doesn't like this game, each individual act of this game is as large or larger than many other games. As an example Tyranny, by Obsidian. One run of that game is probably equivalent to a run of just act 3. The game also has to account for not just dialogue choices, but a number of outside dialogue actions that most crpgs don't try to account for, such as if you pickpocketted something, if you straight up stole it openly, if you've witnessed one or another event first, what direction you may have approached from, etc. I don't think this exuses the state of the game and all its issues, this game absolutely has a lot of performance issues that people are giving more grace than they should (I think a bit of grace given its ambition and the amount of success it did achieve is reasonable, but what has actually happened passes the point of reasonableness). However I do think that claiming this isn't a BIG game is just factually wrong. Any game you can reasonably spend 70-80 hours on before finishing it is a big game.