@Taril

1)I didn't notice I could manually ungroup Scratch or Shovel. Will have to double check into that next time I play.

2) Wizards don't NEED to learn every spell but so long as Withers, multi-classing, and hirelings are a thing, that will be an issue here as learning those old spells get difficult as you level past them and the drops and vendor purchases reflect that. And just because you don't NEED those spells doesn't mean you aren't trying to collect them or certain ones which, unfortunately, on here requires you to camp vendors to hope for them to appear while you are at the levels for them to drop. Maybe if they included a vendor in Act 2 and 3 that sells every scroll for Cantrips through level 4 then it wouldn't be near as big of an issue. And this is a game that requires you to farm vendors for wizard spells unforunately with its current implementation unless you want to cut yourself off from access to those spells easily.

4) Stealing might not be a huge part of the game for you, but you also don't bother to try and get the wizard scrolls to fill out Gales arsenal. Stealing and the fact that vendors purchase everything even if they would never really sell it is a good part of the reason WHY the economy on the game is so jacked up. Buying an empty bucket doesn't make sense unless your vendor operates a thrift shop that might actually have a buyer for them. A vendor would not purchase rotten food unless they operated a vineyard and even then they likely wouldn't because they would already own their own field of them to get them for much cheaper than they could ever purchase them for. Vendors buying EVERYTHING, makes absolutely zero sense.

With the forms, I have noticed many feats are completely useless in the forms, even tavern brawler only half functions in it without mods. And as far as scaling with it, I am also thinking of this, after you get the Owlbear form,how much reason do you have to go to the older bear form.

And the entire point of the forms isn't to ignore the stats, you go to the forms to use their ability and benefits. Increasing your strength, dex, or constitution on top of your stats is understandable, but as it stands. I am running 15 Int, 17 Wis, and 16 Char and the rest empty because they don't matter except for initiative which I can already get with gloves if I need it in caster form or shifting into the forms before the fight starts.


11) Why is the Silvanus statue imbued but the others are not? Is he stronger than the rest? I understand not all idols need to be imbued but it doesn't make sense to have 1 idol that is imbued but having zero equivalents for any other god in a world where there are multiple gods.


I understand this is based on DnD, but some things make more sense when on tabletop than when actually put into a videogame. Same as going the other way around.