Justice! hehe

[Linked Image from i.ibb.co]

Also this is minor, but her signature weapon Xyanyde (the uncommon Mace that encases foes in Faerie Fire) and the fact that she's dual wielding it, would seem to suggests Dual Wielding as her first feat, but this can be pretty awkward. Especially when competing with stuff like Great Weapons. I like the look of the Spidersilk armor a lot, but it's not particularly useful for a Paladin. Feels more like a drop intended for Astarion or Wyll more than something she can really rock herself.

I don't know, perhaps if it summoned a pet Spider or something? I mean then the Spidersilk Armor would feel like it was worth hanging onto. That would make more sense in the trade off at least, like we lose some standard AC from foregoing the heavier armors, but in exchange for an extra attack and some extra flavor coming from a Minthara Minion on 8 legs? Maybe the spider could have a funny running commentary with callbacks to all the other spider stuff that happens in Act 1. The spider egg pouch, the matriarch, Lur Xanta etc. maybe there are some hooks on that specific to Minthara? Perhaos her armor has one of those properties that says "When worn by a Drow... then also X" similar to the Githyanki gear, or some of those Drow weapons we find along the way. Find Familiar Spider would be a fun spell to get from the Spidersilk. The CON saves are nice sure, cause she's got some caster chops, but compared to heavy armors at like 18 or 19 AC or Medium armors at like 15 or 16 but which also do cool stuff like stack radiating orb, again kinda rough to rep the Spidersilk.

Aside from her Boots, which are solid for the duration, all her kit in Act I seems geared for a different Class almost. I suppose it makes sense that she'd want advantages on stealth checks to infiltrate the Grove herself, but then she puts us on that and arrives at the head of a Goblin army like enemy at the Gates just flexing the whole time, so you'd think she'd probably strap something a bit heavier honestly. She does have the glove/gauntlet slot available though, and maybe that could serve as an offset? The Gloves of the Balanced Hands aren't available until Act II from Quartermaster Talli, and by the time they're acquired the player has probably settled into a fighting style already. I feel like those Gloves are maybe meant for her, also cause then she gets more use from the hand crossbow proficiency, but it's not the most obvious. Sorta left field compared to the more important stuff, like say the Dark Urge path romance or dialogues branches being borked, but it would be nice to see Minthara with some gets/ Especially since she's stripped of her weapons when she gets locked up at Moonrise. Xyanyde might also just be considered a light weapon or grant the Dual Wielding feat when worn by a Lolth Sworn Drow, or one of those super specific bonuses that only applies conditionally like if Minthara is using it. As it stands usually all her kit is being traded out for better stuff we already have in the camp chest, except for the boots of course. It'd be nice if the trim colors matched a bit better.