Haven't touched the script editor yet, been working on finishing v1.1 of the mod which will make wastelands more like a settlement.
Have you ever figured out how to add your own notes? I'd like to do this to help fill lore gaps between the orcs' and their war between the imps, humans and black ring.
Also is there any x y coordinates listed in scripts for NPC's (like splinter in blue boar inn), or teleporter stones, if not than how are they linked to areas?
Also can their alignment toward the player be changed? I'm hoping for friendly orcs' in wastelands in the further future of the mod.
I also think I came up with an idea on how to load up cabinets and chests with custom gear. Basically I would open the cabinet or chest in game, load it with appropriate gear, save it than pull the world map out of the save, put it in main/startup and test to see if that gear ends up in the container. This will fix containers having similar items.
Edit: how did you load custom worlds in save games? I wanted to wrap to wastelands for some gameplay footage without having to play the whole game.
Also version 1.1 is close to release. I'm sure you have your own mod, but feel free to take a peek through it with a separate installation and let me know your thoughts and criticisms. I purposely did not show like 80% of the mod so people can have their own experience.
Had my friend try it, he spends like 15 mins or so in Aleroth before bee lining toward ars magica. He spent like an hour in Aleroth with my mod and still hadn't even left the front gate. I wanted people to spend more time in Aleroth before leaving.
Last edited by ArsTheBright; 22/07/24 11:32 AM. Reason: Update