Roleplaying a devout believer was one of the more interesting things available to you in that game I thought. I was disappointed when they pulled back from that within the story. It was interesting considering we the player aren't totally sure how literally we're supposed to read the church, so it was interesting to me to play with that in the narrative.
Another thing I'm a little leery of in the next game is how uninteresting the starting factions seem to be. I was really interested in navigating Tevinter politics, but from the starting choices for Rook, it seems the game already assumes which side of things we'll be.

Last edited by Sozz; 21/07/24 06:35 PM.