I don't agree that cinematics are at odds with video games at all. I've enjoyed them immensely since I got really into games in the early 2000s. And I've loved seeing how they've advanced over the years. Of course if the rest of the game is lacking good cinematics won't save it, but you can say that about almost any aspect of a game and I don't think BG3 falls into this category at all.

But as I said before people look for different things in games. It's subjective. And sometimes a game isn't trying to be what you want it to be.

I don't see what any of this has to do with Larian's decision to move on from BG3 while it still needs work though. (This is also subjective but it's the topic of the thread)