I think that is it important to compile specific information and complaints in order to build momentum. There may be disappointment with the content of Patch 7 among the beta testers given its limited focus on evil endings, so this is a good time to hone in on the problems of the rest of the game. I would suggest everyone replay sections of the game that they found most egregious, see what problems they encounter, and document them here.
I am replaying Act 3. Here is what I've encountered (not present in other acts):
Companions repeating long sections of dialogue about their backstory to me, word for word, when I have already seen it and as if it is new (Wyll and Karlach) Wyll abruptly having dialogue as if we are in the Iron Throne and his father is still prisoner. He was at camp and his father was ten feet away, alive and free. The entire UI disappearing, resulting in the game crashing Sections of the UI disappearing at random (ie the points for each food item before a long rest) Aylin's wings getting stuck in a short loop of their animation as she walks (twitching effect) Characters walking through environment elements (like the rubble as you approach Boo) Falling through the world map after a jump Long periods of lag in combat, every large fight Midway through Mystic Carrion quest, Thrumbo repeats dialogue from first encounter Oskar paints a different character than the one who spoke to him XD The Tav character regularly disappears during the fight with Orin. Not because of spell or hiding. Just vanishes leaving a blue circle behind
The whole Act is full of elements like these that are immersion-breaking and feel glitchy and unpolished. This is in addition to four big issues:
1) Too many quests in one place that do not have to happen in any particular order. This could be solved with an additional map, or by making the defeat of one of the two big bosses advance time. 2) Tonal shift for the villains. I felt inclined to spare Ketheric, for a moment. Gortash and Orin feel "stupid evil" and have no redeeming qualities. I wish there was at least something for Gortash, maybe if he had provided material comfort for his parents in addition to tadpoling them. 3) No reactivity to the approach of the Absolute's army. I have long rested about seven times, but no one's attitudes have changed about the approaching army. I feel like there should be a limit of two weeks or so, and that we should see civilian dialogue start to change as they start to see the smoke on the horizon, not to mention when the army become visible just before the time is up. 4) Obviously not visible in my replay, but dissatisfaction over limited choices for the Emperor at the end (let us spare him, let him run, roll to have him try to work with Orpheus, etc)