Originally Posted by mbpopolano24
Look at this.... A bunch of entitled cr.....--- better say nothing more here. Larian worked for more than 1 year AFTER release to improve a game that was already one of the best game ever released, but this is not enough for you. I guess you want this to become a live service game (free of course, just because...) with endless content / updates. Oh now, how dare you, Larian, working on a new project????? You can be disappointed in Larian as much as you want. Now name one company doing a better service. And don't mention CDRed (Cyberpunk 2077, anyone???), or I will know for sure you like to complain just because you belong to this generation of "Oh My God, this "thing" in not 100% exactly I want it, how horrible....". Don't buy Larian next game, rest assured there are other 20M people who will and mostly because of how Larian act as a company.

I think you’re really misunderstanding what people are criticizing about this game. We aren’t just standing here stomping our feet and throwing temper tantrums in the hope that Larian makes DLC sized updates to the game until the end of time. The story of the game is a clean narrative from start to end that I don’t feel needs any more continuation at this moment in time. What people here are expressing their frustration at is the fact that Larian themselves have set a standard of making up for their errors and crafting their projects to a state where they truly feel like they are the best they can be. They made definitive/enhanced editions for the divinity games because those games desperately needed them. Yet here we are, seeing BG3 with the exact same problems (huge glaring issues in the games quality in the final act) and Larian has simply decided they’re calling it quits on fixing things up after they’ve already begun the process of improving the game. Why go through the effort of making new ending cutscenes and adding an entire epilogue when you won’t also address the mistakes you made in rushing through the development of the third act?

Given how the pacing of updates has drastically slowed down, it seems like they’ve moved most of their team over the next project and left a smaller crew to handle the support of BG3, which is pretty standard for a dev company to do after launch of a title. What doesn’t make sense is why Swen (the director of the studio) has made several public comments about giving up the IP entirely and about how the team is “elated” to be finished with having to work on BG3. To talk so much about leaving a project behind is in rather poor taste in my opinion, as it leaves the people who are incredibly passionate about that game in particular feeling like you don’t actually care that much about your product because you don’t have 100% control over it. There’s no reason larian couldn’t have kept their control of the IP for the team that is still working on the game, apart from the blatant greed that they call out other developers for pursuing and claim that they don’t believe in. What other reason would there be for you to dump a license you don’t own (therefore making you less money) and use all your accumulated good will and awards to promote a different project where you get much more of the profit?