How would a background in Baldur Gate city be implemented for a custom character ?
To be fair, they already shoehorn in that your PC is a Baldurian via dialogue options (Which always felt weird to me, since Tav is so disconnected from the city. They don't indicate any connection to the place, nor do they seem familiar with the surrounding area - You ask Shadowheart where you landed after the Nautiloid crash)
Beyond that, there can be pickable options at character creation (Much like how you design a Guardian)
Originally Posted by ldo58
The absence of material memories in your home town is a normal price to pay for a completely free custom character design IMO. If Larian added things, players would be annoyed because it doesn' t fit entirely what they had in mind.
Of course, this is true of ALL things. From dialogue options, voice acting, backgrounds etc.
The more things that get developed, the more restrictive they become. Which some people like and others do not.
Some people like completely blank slate characters that have absolutely no ties to the world or story or game or anything so they can make whatever they want up. While others might prefer playing with a mixture of options that allow them to have essentially a tailored Origin character.
It just depends on who developers decide to cater to. In BG3's case, they catered to the blank slate crowd. While in something like Tyranny you have an entire prologue where you make decisions to shape your background (And the world itself).