Originally Posted by Taril
Honestly, I've never had this. Not with the plethora of ways to get extra speed... Like, Dashing, bonus action Dashing (And items that facilitate such), spells like Misty Step... Or simply just having a ranged attack option.

In general, if you're encountering a situation where someone is getting obliterated by archers... You've simply got to learn more about the options available rather than hoping an extra 3m movement will save you while you run directly at them.

Even if it's something a simple as, having a dagger in your backpack to toss at an enemy (If you're a Strength based character). Or using the terrain to block line of sight and make the archers themselves move.

Longstrider is nice and is a free bonus given it's ritual nature. But it's hardly something I'd suggest a new player base their party around. Even more so when a character casting Longstrider doesn't even need to be your main party member. You can just have Gale cast it on the 4 people you want in your party after you Long Rest and then leave him in camp...

You know, I have an experience of 2800 hours with this game, I've beaten honour too. You might stop trying to make my advice look bad, because I know it is good, It has been good for me and I see no reason for it to be bad for other smile
It is not specific and does not promote playing into some particular comp (have a tank, have a caster, have an *insert class/multiclass* and so on), just gives a general idea of what can be useful to any roster and requires absolute zero micro management which distracts a new player from finding their own way with the game. I never suggested to *build a party around* something, anyway... Cheers!

Last edited by neprostoman; 11/08/24 05:25 PM.