Originally Posted by Taril
Most of the time, these aren't even needed to create strategies that bring enemies closer. Just... Standing behind a corner will bring ranged enemies to your feet. Not to mention that 90% of enemies are, themselves, melee so run at you anyway/

Yeah, this surely is true, however you need to beat initiative first in order to fully utilize this approach. Other way to play can be going extra hard on the defense, like warding-bonding your barbarian or fighter and making them gather all the enemies and blasting them with some potent AOE via sculpt spells or careful spell with your wizard/sorcerer! For the tanking purposes you've mentioned in one of your previous posts, for example - I find druid to be extremely potent. They can take a lot without much risk!

Also, to OP - if you find story more appealing than combat, you might be content with a bard/cleric companion duo to push you through the tougher dialogue checks!