Thank you very much for Patch 7, the changes are good and nice, but there are some wishes and not quite clear points.
1) Alfira. It's good that you can now take her in a pack, and as I said above (if you can insert a link), it would be great if you could run with her for a day, until the next long rest, so that the disappointment and loading the previous save, a new player, did not happen immediately XD.
2) The end for the dark Urge (rejection of Baal)\ Tav and the ascended Astarion (another companion)
Option 1: Conquest of worlds.
Shouldn't the conquest of worlds be done together? The focus is on Dark Urge. Astarion also has ambitions and desires, so he'll step aside and that's it, he'll get lost in the crowd.
Option 2: The city becomes a monument to your glory.
Astarion and (Tav/Dark Urge), agreed that they would rule together now, but then Astarion (and other companions) sit on their knees on the scaffold. This is the one I don't get. This option is more like when Tav/Dark Urge (refusal of Baal) forced a companion to kneel.
Option 3: There can be no future for such sheep.
Why kill romantic interests (Astarion being an example) when they agreed to rule together? And for some reason, Shadowheart reached out to me before breaking everyone's necks, not the romantic interest.
Option 4: Create chaos.
Astarion (other companions) where are you?!
I would add to the above that it is also possible to add the ending and our companions holed up in the camp as they submit or die.
3) The end of Dark Urge submitted to the Baal.
Rather, it's just resentment that romantic interest dies all at once, and our protagonist shamelessly does so.
Dark Urge is given a choice, to go against his father or to become an Absolute in his name. So still the protagonist has his own will, so we can give the option of resistance to Baal, (when faced with the choice to kill the romantic interest or let him escape) and destroy the Absolute
In the conduct that Baal gives us about the red destiny, you can add the corpse of the romantic interest, provided you let him escape.
But and so in general, in the third act unfortunately few interactions with companions, especially when you do not miss not a single corner of the game. Halfway through the third act, silence in the camp.
Thank you so much for the tremendous work, patch 7 was great! You have done a great job!
Last edited by Lanielevans; 31/08/24 07:21 PM.