Once a monastery craftsman, Pal Seka was adept at pottery and bone carving, most known by the townsfolk for shaping femurs and skulls into peculiar talismans. As all who lived by the temple, he practiced the way of the four elements and the discipline of the monks. Our young man was a worthy practitioner of the martial arts. Not an exceptional one, though - he spent most of his time in the shop besides the monastery. Your average passerby would say he had "a kind face" and "an easy way about him", yet only his faith brethren knew the unrest of Pal Seka's heart and soul. Pal Seka's thoughts were often orbiting around concepts estranged to the common folk, pondering the ideas of life, death and balance. Separated from the flock by a mind flayer's tentacle, he was granted a chance of a lifetime to not ponder the balance, but bring it by unveiling the illithid plot and putting an end to it.

Here goes my latest character, who placed himself to be my second favorite of all time! A pure dwarven monk of the 4 elements, a figure of health and vigor (23 CON and Tough feat do wonders), unburdened by earthly desires (he can fly), wielding the mighty Orphic Hammer, he seeks balance in all.

My main driver for roleplay was to make choices based on balancing out any given situations/scenarios. Gale was used by the God of magic as a mortal suicidal pawn? Lets nurture the seed of ambition and significance in Gale's heart! Karlach had the best years of her life stolen from her? We WILL balance this out by giving her a second chance as a mindflayer. This turned out to be a very interesting idea for the RP, because balancing out does not always mean "doing the good thing".
Gale can turn out to be a shitty God, for example... galeworried

[Linked Image from i.imgur.com]