Couldn’t agree more about Florrick and Isobel. Not sure if I progressed too fast to skip over her scenes, but I’m in the beginning of act 3 and have yet to see her again. I’ve grown to love Wyll & Astarions storylines from where the game begins the most. Unless I’ve yet to discover it, I wish one of the werewolf’s played a larger role as the play style could be interesting, and could differentiate enough from the Druid class. Sorry for the rambling here, I’ve just gotten into the game over the past two weeks and have gotten completely sucked in & have been dying to talk about it.
Finally someone who appreciates Wyll's story. He was a fun mess in the EA, before the rework, prone to bitching, boasting, and violent outbursts against evil, especially goblins. He was also being actively pushed by the story into extremely uncomfortable situations where his heroic ideals were tested, such as torturing an innocent for information or (very likely) killing a child as a part of the devil's bargain. In the EA you either liked him for being a humane jerk or hated him. His post release version is so Chad that I can't do nothing but like him, even if he comes of as boring at times. This new softer demeanor while paired with giant balls to exploit the evilest means to pursue the good. It works so well in my opinion as a story, it's like playing chess when your board is full of pawns and still managing to win here and there.