Originally Posted by Mirmi
Originally Posted by Elly
I don't want to rely on mods for this either, as mods have no influence on what the game itself implies.

Sorry, but that sounds selfish.
Then the same can be said for those who ask to keep the patch 6 animation. So if I want to play as the happy couple, I can't do it, since that animation will exist in the game, implying a different story?

Sorry, what? That's the opposite of what I mean. Both options are valid and should remain represented in the game, because it's a roleplaying game and the story changes with your choices. I don't think anyone should have to play the story in a way that feels wrong to them, and having both options available would be the best way to ensure that, in my opinion.

Originally Posted by Mirmi
Originally Posted by Elly
Yes, I know. That was what I meant; a lack of options in the epilogue doesn't have to mean the options shouldn't be there or wouldn't make sense.

The lack of options in the epilogue may also imply freedom of interpretation.
а. Tav does not wish to ask for freedom, he is happy
б. Tav can't ask anyone for help

I don't think it's necessary to add more dialog or narrator narration about it. It is up to the player myself to decide the reason for this.

I was replying to someone else who implied Tav clearly doesn't need to ask for help because the option to do so is not there. I agree that it's up to interpretation the way it is now.