About Haarlep, if you haven't gone through the game, don't watch the spoiler:
The scene in town after visiting Haarlep just has options for how your Tav reacts to this with a choice of optional lines. He:
а. Enjoys being "used" in this way. And smiles during the process.
б. He doesn't like it
And as far as I know, this reaction of Tav in the game has been present for a long time.
To implement this in the AA kiss, we need to write either as in the night of conversion, where depending on the choice of option, there is a different animation.
Or prescribe new lines followed by different animations:
а. Kiss me so that I'm scared (similar)
б. Kiss me gently
But, then again, isn't that AA's instruction on how he should kiss Tav?

Leaving the flag in the middle of the game (when you have disagreed or told AA that it scares you) to be triggered later can cause an error because it is left unclosed, as when the animation follows immediately and closes the flag. So in the game, most of the results follow immediately after the selection. Moreover, now the kiss animation triggers before turn night, which is illogical. And this is not a norm, but a bug that follows immediately after the result: you have taken the AA path- AA kiss animation.
Such a bug was already in the game, which eventually broke the whole Act 3(when the steals were not closed in the game and remained unclosed, cluttering the game and eventually breaking it).

Originally Posted by jinetemoranco
but I'll also say: I find it rather unnecessary to incessantly question someone trying to look for some sort of fault rather than just taking them at their word and discuss the feedback. It comes across as not believing them rather than wanting to explore the topic.

On the contrary, when I ask a question, I try to understand the person's point of view, not to hurt them or show that I don't believe them. Perhaps they will give me a point of view that I will take into consideration and change my opinion.