I suppose 4 is just a Larian limit they kept from the Divine Original Sin series. I don't think it's the best number for an RPG with so many classes and races. I would have loved them to balance the game for a larger party.

I did 3 PT's with 4 and now I'm using the mod that increases the number, and the mod that lets you create custom hirelings to make a big party. I love it much more. Finally I can mix whatever I want. Sure, battles are easy now, but I 've already done all the battles with 4, and it gives me the occasion to do things that I would normally not do, because it would increase chances of a TPK.

Just one example, in previous games I very seldomly used the bard's "vicious mockery" spell. It's not very powerwful and seemed like a waste of an action, especially later in the game. Now, i can do this without restraint because I actually can waste an action. You can also try different approaches to a fight, some that would certainly be a disaster in a 4 member party.

But battle isn't even necessarily the most important aspect of the game. Just having this big mix of classes and races creates a great atmosphere.

(My current party is Tav : a Seldarine Drow Monk, Karlach, Minthara, Shadowheart and Lae'zel, a human rogue/assassin, dwarven warlock, a forest gnome wizard, a halfling bard and a wood-elf ranger. Wonderful bunch)

Last edited by ldo58; 22/08/24 07:21 PM.