If Bioware too figure that adding more sexy time equals instahit, they're gonna underperporm EA's grand expectations and are gone for good (
linking a "normie" channel referencing another "normie" channel for reason). Sexy-time may act a lure, like Scarlett Johansson /Chris Hemsworth playing an entire movie wearing panties and several sets of "shag me now" outfits. But it's not gonna carry a hundred hour campaign alone. Let alone one that's still being played by 100k players peak on Steam a year after release.
More recent Wolfeye Studios (Ex-Arkane, Dishonored, Prey) officially announced their new game, and that it was steering towards a more traditional RPG direction (stats, dialogue trees Fallout-ish and all). They've also announced an Alpha you can apply to, and given Raf Colantonio's fondness of BG3, I think this may have been influenced by Larian going EA. I've signed up, hopefully will be accepted. And hopefully, they'll explore this further than Larian does, as cinematics are kind of the anti-thesis to systemic design... you can push them far, such as acknowleding players going all throughout the game entirelly solo (or playing as a party of cheese or
chaos wreaking halfling Barbarians), and the game's cutscenes never "breaking" no matter what you do. However, eventually, something is gonna break.... unless you limit what a player can do (as happened during development with a satisfying out-of-the-box solution for a bunch of enemies I used to apply in early EA).
As to POE, still hoping for a POE3 proper down the line, eventually. That end of Deadfire didn't feel like proper closure and Deadfire didn't deserve to bomb as hard as it did upon launch.