Originally Posted by Tuco
Originally Posted by Buba68
5th member not really needed.
The "need" is irrelevant.
People can finish the game even playing solo if they try hard enough.

It doesn't change the fact that a larger party offers its own benefits in terms of composition versatility and they aren't necessarily tied to the difficulty.

Originally Posted by Vua
I think the encounters in D&D have been based around a party of four since 3.5.
This is irrelevant as well.
Not to mention it's a thing for entirely different reasons: gathering multiple people around a table is hard to coordinate with friends, so the lower they set the basic requirements for a group, the better it is.
This is a logistic obstacle that simply doesn't exist in a CRPG.

All I was doing is pinpointing when the change is party size happened. I didn't provide an opionion on whether it should or shouldn't be done, or whether it matters or not. Take your irrelevancy and shove it.