Originally Posted by Anska
Terrible luck aside, It seems to mostly be a question of what a "good ending" means to you personally

I was meaning "good" in the DnD alignment sense, but beyond that I'll admit I didn't ponder it very carefully, and was interested in others' takes on what that might be. But I suppose what I was really thinking of was an ending where the player character reluctantly turns into a mindflayer because they're not willing to sacrifice anyone else. I do accept that other endings can be thought of as "good", but for me that's the one I suspect most of my favourite good-aligned characters are going to end up experiencing and, while it's always going to be a tragedy, where I'd appreciate some *slight* mitigation of the grimness.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"