I think the point about CDPR and what people learned from that is pretty salient. The work they put into creating a lasting legacy for TW3 with their commitment to improving on it for years, and with their creation of two DLCs that would cement the game's reputation as a true masterpiece lent them a considerable amount of trust within the gaming community. The passion put into that game is beyond clear, and they still missed the mark by miles with the release of Cyberpunk. Thankfully they've improved upon that game significantly over the years, but it's a relevant example of the fact that no matter how much passion and dedication was given to a past project, it doesn't guarantee the next project will meet that standard.
So Larian's decision to move on from BG3 completely when by their own admission it's not all that it could be and still has notable shortcomings, as well as their dismissive comments and mindset regarding this, doesn't speak well to what can be expected of their future projects. At least not to me.
I realize this sounds harsh and I don't want to discredit or disregard the aspects of BG3 that I believe are truly impressive and worthy of praise, because there are many. But I'm speaking about decisions I'm critical of here.
(Also want to add that my comments on TW3 are not about whether or not someone personally likes or dislikes the game, but about how the game is viewed and spoken of in general and what CDPR did to establish the game's legacy. And how I think that's relevant to Larian's mindset and decisions about BG3, what it means for the game, and what we can expect from their future projects.)