I recently asked my followers which was the game they loved a lot but struggle the most with.
They told me about Baldur's Gate 3 UX, and wanted me to do a case study about it.
So thanks to their participation, we tried to redesign:

- The character creation interfaces and flows
- The 1st combat tutorial
- The journal organization and features

If I'm posting it here, it's because I follow their recommendation: they think some people may be interested by thoses redesign and would like it to be a mod.
Other stuff just doesn't work at all.

So here is my redesign with the prototypes links:

[French audio with EN subtitles]

I'd love to have your thoughts about it!
(plz don't be harsh, I know everything is not perfect, I just love the game, wanted to do a UX study case on it and share it <3)