I recently asked my followers which was the game they loved a lot but struggle the most with. They told me about Baldur's Gate 3 UX, and wanted me to do a case study about it. So thanks to their participation, we tried to redesign:
- The character creation interfaces and flows - The 1st combat tutorial - The journal organization and features
If I'm posting it here, it's because I follow their recommendation: they think some people may be interested by thoses redesign and would like it to be a mod. Other stuff just doesn't work at all.
So here is my redesign with the prototypes links: [French audio with EN subtitles]
I'd love to have your thoughts about it! (plz don't be harsh, I know everything is not perfect, I just love the game, wanted to do a UX study case on it and share it <3)