Originally Posted by Rote90
TDLR: People thought Larian is not like the other studios and people gave Larian a lot of credit in advance - such a foolish thing to do?

Well... These days... It's good to have a healthy amount of skepticism.

Expecting better from any company is largely an exercise in disappointment (See: CDPR)

Originally Posted by Rote90
It's really sad that this is the state of the gaming industry now, when we can't even ask for a finished product.

We very much can.

We just can't expect to get it.

Between the increases to development complexity, the corporitization of the industry and the nature of game monetization... There's too much going against having an actual finished product (Perhaps Gabe was onto something with his idea of Episodic releases? I know the recent Hitman titles have been using that formula and it seems to work - Releasing a game in chunks so you can monetize each chunk after you finish working on it rather than getting nothing until you complete the ENTIRE game and release it all at once... Of course, if this ever becomes mainstream I fully expect it'd just get corpo'd into releasing each Act of a game for full $70 + MTX + preorder bonuses...)

Originally Posted by Rote90
Does Larian really want to get the reaction like Cyberpunk got at first when they release an unfinished game the next time? Well, at least Cyberpunk was supported for much longer than just 1 year.

The flaw in this premise was that Cyberpunk was fundamentally bad on launch. It, like No Man's Sky, FFXIV and Fallout 76 where utter disasters upon release. We're talking Concord/Forspoken/Redfall/Gollum levels of "This game completely bombed".

So of course they received a lot more support, several years worth of work, to bring them up to a level where they could start actually earning money.

Meanwhile, BG3 was critically acclaimed upon launch, winning several GOTY awards and selling like hot cakes. As such, there's far less of a NEED to put extended development into the game because it was ALREADY a success and earning money. Unlike games such as Cyberpunk, No Man's Sky, FFXIV and FO76 which were net losses until they were turned around.

If Larian's next game releases as a complete disaster to the same degree as aforementioned titles, then yeah, it would be possible to expect far more post-release development to occur to bring the game up to a level where it can make money. But as the case currently stands, BG3 is not that.