n my view BG3 isn't unfinished - it is overambitious.
Which is concerning when you remember that Larian said their next project will be "Larger in scope than BG3"...
Yeah, I am more hopefully when they said they will do multiple smaller projects to take a break. But I want to see what Larian will come up with. I don't think scale is BG3 problem but it's unwieldiness. Hopefully they learned a thing of two from BG3 and will be able pull of effective reactivity that they will be a bit more in control of. D:OS2 had very little of narrative reactivity - they changed that in BG3 in a big way, but it seems they allowed it to get out of control. But than again, I hope Larian will change some things for three games now, and they keep doing the same thing over and over again, and it apparently works, so who knows.
Originally Posted by Taril
Since something like Forspoken can get a good score objectively, it was a mechanically sound game with the only major flaw being low tier writing. While anyone who actually played the game was bored out of their mind because just because the game is mechanically solid doesn't mean it's a fun experience.
Hmmm, that's definitely not what reviews I watched said. From what I remember combat was supposed to be rather undercooked as well. And yeah, while BG3 receptions does feel to me a bit off, Bethesda's success with Skyrim and Co. is even more puzzling.
edit. Which reminds me of realisation I had a while ago, which I constantly keep forgetting: while as a long time RPG enjoyer it is easy for me to sniff at everything that BG3 doesn't do as well as it could, if someones reference as to what an RPG is like are Dragon Ages or action games with light RPG elements like Witchers or Ass Creeds, than it is not susprising that Baldur's Gate3 is judged like a groundbreaking masterpiece. And I suppose creating a blockbuster, approchable game that is also doesn't handhold the player, nor in an animated movie in disguise is a feat in itself.