Originally Posted by illeaillas-san
Originally Posted by Rote90
Originally Posted by Thunderbolt
Slightly curious as to your definition of unfinished is?

Major bugs. Like, for example, bugged scenes which don't trigger at all, when at least SOME reaction is in order.
Scenes that contradict previous events (like, for example, Ascended Astarion breaks up with Mindflayer!Tav then 6 months later it's like nothing happened, they are still together).
I don't think it's a bug. Ascended Astarion is definitely not very attracted to the Mindflayer Tav, but he is willing to cooperate, he says, we are both Monsters. He accepts such a Tav. So it's not surprising that they end up together. Unlike Spawn, who says, I'll try to get used to it, I love you, but in the end he can't come to terms with the Mindflayer Tav. This is just in the character of Ascended/Spawn Astarion. The fact that you find this wrong is another matter. This is not a bug, but your unjustified expectations. The same with other aspects of the game, are you sure that these are bugs and not how it was intended?
For me, BG3 is the best RPG, I enjoy the game a lot, I didn't have any big bugs. I don't think a DLC or expansion of Act 3 is needed. The story is over. Larian regularly released hotfixes, patches, and after the 7th patch there will be small fixes, they said. What else do you demand? This is not an online game that they have committed to supporting for ten years. The studio has its own plans for future games. Moreover, there will be hotfixes and minor patches.
It's just somehow offensive to read all this discontent, when the studio has been supporting the game for a year, making improvements, and people are still unhappy.

I can only speak for myself here, but I am in the same boat as you. I really do love the game, and I've clocked hundreds of hours in it. However, my enjoyment and love of the game does not forbid me from saying negative things about it and expressing my anger at the developers for making what I believe to be a bad and frankly disrespectful decision. You are right that this is not a "live service" game with planned new content, but think about the things that Larian has added to the game since its launch. They have not been giving us "extra" content as some people claim they are. They haven't dropped brand new content like "Hey, here's a new questline" or "here's a brand new origin character". I will come out and blatantly say that their post-launch patches were them finishing the game after it had already released. People were ecstatic when the epilogue patch was released in November/December, but we don't seem to talk about the fact that its absolutely ridiculous that we had to wait MONTHS after the game had already released for the developers to add an ending to the game instead of just an embarrassingly bad "good job champ" and fade to black that we had when the game released. Beyond that, they are only now, after over a year of the game being out, adding endings to the game for players who take the evil path. That's pretty lame if you ask me (especially considering how much of a let down these new endings are). The reason I and so many others are upset with Larian is because they are a company that built a reputation for themselves of taking time after the game is released to actually polish it and fix up the spots where it's sorely lacking. Here, they started that process by actually adding endings to the game, but then came out and said "we're tired of the game and are done with it" without even acknowledging that people had been talking for months about glaring issues the game still faced.

I'll be the first person to give this game praise for all the things that deserve to be praised. Yes, it gave us a whole bunch of wonderfully written companion characters with a diverse range of stories, who all make the game a joy to experience. Yes, it's awesome that almost every situation is able to be solved in whatever crazy way you can imagine, and the game usually does a good job of acknowledging your creativity. But there's so many issues with the game that rightly deserve to be called out to make the devs aware of their shortcomings. I understand that some people come forward with ridiculous requests that are completely out of the realm of possibility. No, we're not going to be able to romance Gortash. No, we're not getting a fully explorable upper city or avernus area. But there are reasonable things that Larian could and SHOULD have addressed before dropping the game like a hot stone and running off with their arms full of trophies while they come up with ideas for a new game.

- Why does Minthara feel like she was put together by a single developer without any QA testing only a few days before the game released. She's got barely anything to do once she joins your party (just one example of how the so-called "evil path" was seemingly abandoned and left in the dust) and the things she does do never work properly, with a huge chunk of her dialogue having been bugged for a whole year since the game released. That's ridiculous. Even Mr. Halsin, who is only there because bear sex is a funny joke, has things to talk about, and has a fully functional romance arc in the third act.
- Why is pretty much every "evil" choice you can make in the game just a slight variation of the good path but with blatantly less content. You want to raid the grove and infiltrate the cult of the Absolute instead of playing the part of the heroic defender who stands up for refugees in need? Congratulations, you're going to go to the same place and do the same things as the good guys, but you miss out on several recurring npcs and lose multiple members of your party. Larian really liked to talk about how evil the game lets you be before it came out, but it seems like most of the uniquely evil content ended up on the cutting room floor as they realized their vision for the game was too big and needed to be narrowed down.
- Branching off of this, why was the very interesting and fully written storyline of the dream visitor just thrown in the trash can before the game's release and replaced with the messy story of the Dream Guardian and a tadpole skill tree instead of the complex system of gaining illithid powers that was present in Early Access. Back then, you were able to really roleplay being evil and being seduced by the lure of power that the tadpole offered you, which would organically steer you towards the evil ending we currently have in the game of dominating the brain and becoming the absolute. This whole story was just replaced with the dream guardian showing up regardless of what you do and just saying "Please trust me and eat the tadpoles. They'll make you stronger and have no consequences to them at all." That of course also just leads into the silly reveal of the emperor, who is a character that doesn't make any sense. There's really no possible way that he could feasibly be Balduraan based on established lore, and that important part of his story is never even going to be seen if you're playing an evil character (the ones who are more likely to join his side) because for some reason the reveal of his identity happens as part of Wyll's personal quest.
- Finally, there are just so many issues with reactivity in Act 3, showing how little time it had to bake in the oven after the developers spent years adjusting every detail of Act 1. The companions go from having something new to say every ten steps at the start of the game, to suddenly being completely indifferent to the world around them and having no reactions to anything unless you're actively engaging in their personal questline. They just kinda stand there and watch as The Dark Urge either dies and has their soul brought back or willingly chooses to become the chosen of the murder god. Also, going back to the Emperor for a moment, he is constantly present in Act 3, but adds nothing of substance and is so inconsistent with his own words. He'll constantly tell you "Hey, don't do that thing you're doing. It makes me angry and we need to remember to work together" but when you do it anyway he just ignores it the next time you see him and speaks as if you've been following his every command to the letter the entire time and are his best friend.

Apologies for going off on a bit of a tangent there, but I want to make it clear that my love for this game is the exact reason why its flaws bother me so much. I would do anything in the world to see Larian right their wrongs and give us the game they wanted (and promised us), but they've taken a firm stand that they just don't feel like doing it. It's heartbreaking.