Originally Posted by Silver/
Larian, please keep actual consequences for obvious bad choices with obvious bad consequence down the line in the game.
I agree with this. It feels so cheap otherwise. I was actually disappointed that you could get around it with a dice roll at all. I feel like they put that in as a compromise for people who would rather not have any inescapable consequences in a game.

I don't understand this mindset of consequences that make sense for the world and story being a way to "lecture" the player. The reason the brain doesn't take you over if you don't try to wield it's power for yourself is because... it's dead. You chose to kill it and it was not an easy task. While it remains alive it can always reassert control. The more you use the power throughout the game, the more illithid you become and the easier it is for the brain to control you at the end.

There plenty of good or compassionate choices that have negative consequences as well. It just makes the game and story feel authentic.