I really want to make a mod,but i only have rudimentary programing knowledge. Is there a place to learn about how to use the Mod tools, what they can access and change and how to do it ? I tried opening it up for the first time and gave it the game directory but then it asked me what i wanted to open up and outside of me remembering most of what i was looking for was in the gustav folder i had no idea where to go from there. My idea is to make a mod to make the game far more tactical in nature and amp up the decision making pressure in fights. so people can try the mod much like "tactician mode" but with the benefit that every ability and spell will operate differently for them and the enemies.

I want to be able to monkey with in order of importance:

Base weapon category stats and traits

Spells/abilities

Class progression rewards (Specifically looking to change action progression, game wide proficiency bonus, and some spell slot activity)

Make sure that these changes carry over to enemies

Last edited by Snardbuckett; 08/09/24 03:02 PM. Reason: misspelling, automatic tags wrote over each other and left garbled text.