Absolutely love the added camp features, new endings, and Durge lines have me rolling at times. Gotta agree that, while playing Durge is insanely fun/rewarding, it could definitely use polishing in a few key areas. Namely:
- Moonrise Towers reactions like meeting Ketheric and him expressing how he recognizes Durge. Also, in the Colony, Kressa spills the beans about some pretty horrific things and you can also find a
pod that you recognize with a check. No one says anything about any of it. Not even a one liner.
- After meeting Gortash, companions do have a little something to say, but it would be more impactful if they actually questioned Durge or something back at camp. Kinda in line with how they
gang up on Astarion with his revelation and they all have questions during a particuarly brutal Durge moment early game.
- And, the most important moment without a doubt, the culmination of Durge's trials coming to a head after they defeat Orin and choose redemption. Yes, companions have a line, but the energy
doesn't match the event. No one is concerned at all that Durge was handled like a ragdoll by daddy Bhaal. Just feels very lackluster considering this is a game that can easily take 200 hrs to
complete.
It's a fantastic game regardless. Probably will have 0 competition until Larian releases another tbh. It's hard not to connect with the characters, storyline and world. These are some of the only times in game that I've felt my immersion fade.
Last edited by Lesleynopes; 09/09/24 11:20 PM.