Originally Posted by Gale'shandholder
I also made an account to support this thread and others made by people who share similar love for Redeemed Durge as I do and wanting the experience to feel complete rather then where we are at with many scenes feeling jarring from the lack of the reaction from the companions
despite info being dropped about them being the mastermind right in front of them until the Gortash scene in act 3 but afterwards they just go back to normal as if it didn't happen.

From what I understand that the dark urge was a late addition (from what I understand) however these issues with their story have existed since launch with nothing being done to improve them even 7 patches that personally saddens me a lot and with the lack of Wyll content compared to the other companions like Shadowheart and Astarion, I hope we get tweaks to these scenes especially in Acts 2 & 3 before Larian moves on to other projects and hope this thread brings more eyes to this.


From what I know in EA it seems like Tav/dark urge were the same character. TAV had some strange murderous vision at the end of one of "Daisy" (the guardian) dream.
I think they chose to separate the two origins because Durge is a very dark character, and it kind of limit the chance to roleplay.
Still, while I can't play Durge as a shining knight, I find their story of redemption much more compelling then playing a blank slate like Tav.

And honestly I don't understand why they said to save Durge for a second playthrough because "the story changes too much".

I mean, almost all death are avoidable and you can roleplay as a "good" character. The changes are the connection that Durge has to the story, that is much more compelling.

Again, the only problem is the lack of reactivity, that I can't still "forgive" apart for that scene.